Which is important because the BEST Cleric spells are concentration (Guidance, Bless, Spirit Guardians, and polymorph). ... Light, Nature, Tempest, Trickery, or War. Few subclasses offer the deep roleplaying options that come with a Trickery Cleric. The save DC to disbelieve this effect is equal to 10 + 1/2 your cleric level + your Wisdom modifier. As you note, the barbarian's Rage feature says: If you are able to cast spells, you canât cast them or concentrate on them while raging. Nondetection M: Hides subject from divination, scrying. Add Bluff, Disguise, and Hide to your list of cleric class skills. See Our Complete Trickery Cleric 5E Guide! This effect lasts for 5 turns + the cleric⦠Trickery Domain Spells. It can be lost âas ifâ concentrating on a spell, but a Trickery Domain Cleric can have this ability AND a concentration spell. 1 Domain special abilities 2 Bonus spells 3 Notes 4 Custom content notes Divine trickery - Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per 2 cleric levels. Reply. Trickery Domain Spells. The Trickery Domain subclass adds Domain Spells and Blessing of the Trickster as features. Like Like. You prepare the list of cleric spells that are available for you to cast, choosing from the cleric spell list. Trickery Domain. These characters can have the same flourishes of a bard, but offer very different forms of utility outside of combat with their magic. Trickery Domain is a Subclass of Cleric in Baldur's Gate 3. The Trickery Domain cleric's Invoke Duplicity Channel Divinity option says (PHB, p. 63; emphasis mine): Blessing of the Trickster. Confusion: Subjects behave oddly for 1 round/level. Confusion: Subjects behave oddly for 1 round/level. Domain Spells : 1stâ disguise self , 2ndâ invisibility , 3rdâ nondetection , 4thâ confusion , 5thâ false vision , 6thâ mislead , 7thâ screen , 8thâ invisibility (mass) , 9thâ time stop . This weapon will let you take a bonus action where it will deal damage equal to 1d8 plus your spellcasting modifier. Description:Clerics who take the Trickery domain gain bonuses to Rogue-like skills and gain access to various invisibility spells. Invisibility: Subject invisible 1 min./level or until it attacks. Clerics primary ability is Wisdom, their saving throw proficiencies are Wisdom, Charisma and they have a Hit Dice of 1d8 per Cleric level. Nondetection M: Hides subject from divination, scrying. When you do so, choose a number of cleric spells equal to your Wisdom modifier + your cleric level (minimum of one spell). When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used. The rounds do not need to be consecutive. No, you can't, because they require concentrating "as if" on a spell. The second entry in our cleric spells 5E list lets you create a floating, spectral weapon that will remain for one minute, which is the equivalent of six combat rounds. Disguise Self: Disguise own appearance. This domain is centered on illusion and charm magic. Cleric - Trickery Domain Revised. TRICKERY DOMAIN. Starting at 1st level, you can use your action to touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks. Spell Name School Casting Time Range Duration Components; Decompose (HB) Necromancy HB: 1 Action: Touch: 1 minute: V, S: Guidance: Divination: 1 Action: Touch: Concentration up ⦠Blink . Disguise Self: Disguise own appearance. Invisibility: Subject invisible 1 min./level or until it attacks. Trickery Domain Granted Power. Transmutation, level 3 spell typically available to sorcerers, wizards . Ben says: 07/20/2019 at 9:56 PM *Invoke duplicity. It doesn't count against your number of cantrips known, but is nonetheless a cleric spell for you. Granted Power: Add Bluff, Disguise, and Hide to your list of cleric class skills. They have proficiency with All simple weapons and with Light Armour, medium Armour, shields. Casting time: 1 action; Range: Self : 1 action ; Range: Self cleric - Trickery Domain subclass adds Domain spells and Blessing of Trickster. Adds Domain spells and Blessing of the Trickster as features from the cleric spell.! With All simple weapons and with Light Armour, shields, Trickery, War. 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